Dark Wizard / Soul Master

Algunos prefieren el poder, pero otros prefieren el conocimiento. el mago oscuro tiene un conjunto de magias ofencivas que pueden eliminar a las fuerzas de Kumdum en poco tiempo.

http://www.frienzmuonline.com/_inc/images/wings/dw/3rdwing.png

Lvl Point Power Agility Physical Strength Energy Basic Stat
5 18 18 15 30 81
Life Mana Level Life Level Mana Point Life Point mana
60 60 1 2 2 2

Skills
Hellfire:

Wizards can summon the fires of Hell to rise from the ground and hit multiple targets in powerful blast.

Req: 260 Energy
Mana: 160


Aquabeam:

This powerful beam is made with the power of the water element. It attack’s multiple foes in the path of this beam.

Req: 345 energy
Mana: 140


Cometfall:

Wizards can control the skies and make Comets fall from the Heavens to make a direct and deadly blow.

Req: 436 energy
Mana: 150


Inferno:

A forceful wall of fire is summoned around the wizard that burns anything in the immediate ring around him.

Req: 578 energy
Mana: 200


Teleport Ally:

This spell can be used to teleport a party member to you when they get into difficult situations.

Req: 644 energy; 1st Quest Completed
Mana: 90
AG Cost: 45


Soul Barrier:

A defensive shield that wizards can summon around himself and party members; it absorbs a percentage of damage from enemies.

Req: 509 energy; 1st Quest Completed
Mana: 70


Ice Storm:

Wizards that can control the weather elements can summon an Ice Strom to fall onto a small region of land causing destruction for all in its path.

Req: 849 energy; 1st Quest Completed
Mana: 100
AG Cost: 5


Decay:

A powerful blast of putrid poison, that could easily poison players to the point of death.

Req: 953 energy; 1st Quest Completed
Mana: 110
AG Cost: 7


Nova:

The strongest Spell in the game, Wizard can concentrate all their energy into themselves and release it in one gigantic powerful blast hitting surrounding mobs and players alike.

Req: 1052 energy; 1st Quest Completed
Mana: 180
AG Cost: 45


0 comentarios: